Thread: Move player?
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Join Date: Feb 2013
Posts: 44
# 3
03-17-2013, 11:32 AM
Thanks for the response, but the main issue I am having is with the ready-built maps such as the Defiant interior which is built in two parts. Right now if I want to use both parts I have to make two copies of the map and act as if each half is separate with a loading screen between them. Just seemed a bit odd that the built-in maps aren't able to be used in the Foundry as the asset was originally designed.

Unless there is a way to hide the starting map asset to begin with? I've not found a way to do this, only been able to hide/show items I place into the map.

It isn't a big issue, it will just lead to my project having a few more loading screens than I had hoped.

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