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Join Date: Feb 2013
03-18-2013, 02:17 AM
Thanks again for all the responses. Looking at how things are now I think I'll stick with custom maps fading in and out and straight map transitions on the default ones. There seems to be a little too much that can go wrong with this and personally I would prefer a couple of extra loading screens to getting stuck and having to quit the level.
It's still something I can think about for future missions but ask Kirkfat said, I'd only really be comfortable putting something like this in if it was going to work 100% of the time. Even working 90% of the time... that's 10% of people who play a broken mission.
I'm sorry for all the posts over the last few weeks, even after watching a few hours of tutorial videos the Foundry is a complicated master. This subforum has got to be one of the most helpful I've come across *thumbsup*.
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