Ship Power Guide & Calculator
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Join Date: Feb 2013
03-18-2013, 07:42 PM
Originally Posted by
Yes, there is a hard cap of 125 per subsystem, and no it was not mentioned in the OP. How silly of me to be neglectful on that. I've updated the primer with that info. However, the Calc does lock in a max of 125 (It does show you by how much you're over, in parentheses). As far as I know, any power over 125 is lost. Using the Calc will help you keep from being wasteful and going over.
ETA: Some players report that "overcapping" does provide some buffer against things like Weapons Drain, but the results are inconclusive. Example discussion thread:
I don't actually have the Calc itself as I don't have any Excel software yet.
Will look into that free office thing you linked when I get around to min/maxing a bit more.
Power drains were the main things I was thinking of with the overcapping, as to what figure they were working on, and if you should be drained below the cap would you then gain all the bonuses.