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Join Date: Jul 2012
03-20-2013, 05:46 AM
Originally Posted by
My question is this.
If you are not going to have a PvE environment that allows the three main ship classes to fulfill roles, why have several ships that are clearly designed with roles?
The ships are not designed to fill specific roles at all. They are desgined to be similar but different with each having an offensive advantage (DHC/8th Gun/Sensor) and defensive (+Def/+hull/+shield) and so on. It is not working very well right now thanks to power creep but it is there.
Use Action RPGs as inspiration.
STO has a diverse group of players with a wide range of expectations and playstyles. To that end the STO team should endeavor to create a variety of content with a diverse set of difficulty levels and challenges. Cake for everyone!