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Lt. Commander
Join Date: Jul 2012
Posts: 130
# 84
03-20-2013, 09:01 AM
Quote:
Originally Posted by pokersmith1 View Post
Fought a sci FAE (iirc) today, who was shield+speed tanking and all he had were trannies torps and breen cluster torp. One of the cluster torp critted at point blank, dealing a total damage of 28k. Hull health instantly down to ~33%. I eventually did manage to kill him, but the fight was much much harder than expected for the amount of effort my opponent was putting out. All he did was run high shield and aux powers to tank, nuc me when it was available, and point his nose at me for periodic burst of tranny and breen torps. While I had to keep thinking of ways to stay alive and at the same time keep my eyes open for a chance to penetrate his defense. That was one fight that I might have enjoyed, but really did not.
I run a tac MVAM with all trans, 28k is impossible with a sci captain unless you has serious debuff like beta or some other res debuff.

the avrg for eng and sci capt is 15k crits
a
Tac can avrg 25k

both these number can double is shield are low or about to drop.

why?

Sto damage calculation

back in the old days when tric were useful, a huge tric hit is big enough would bypass everything.

151k tric hit, shields are 15k, hit damage calculates 90% shield res 15.1k which when hit bypass all shields, because the damage is so high that the 15.1 is higher than the 15k so the whole torp bypass.

Same concept goes with any one hit, even clusters.
Usually the first 5 mines will do enough dps that the next 5 will be untouched. the calculation sees it as on hit because it all occur at the same time. Just as if 2 tric hit u at the same time, same facing it will calculate damage as 1 because it hit at the same time and perhaps bypass shields.

Here's

some hard data

Your Mine Explosion dealt 482 (4371) shield damage to .
Your Mine Explosion dealt 632 (5725) shield damage to
Your Mine Explosion dealt 601 (5446) shield damage to
Your Mine Explosion dealt 131 (1186) shield damage to
Your Mine Explosion dealt 122 (1110) shield damage to .
Your Mine Explosion deals 3298 (6229) Kinetic Damage to
Your Mine Explosion deals 4319 (8158) Kinetic Damage to
Your Mine Explosion deals 4108 (7760) Kinetic Damage to .
Your Mine Explosion deals 5057 (5070) Kinetic Damage to
Your Mine Explosion deals 4730 (4743) Kinetic Damage to .

You can see with this cluster first 5 are 10% the next 3 are 40% bleed through and the last is 100%, this can be caused by res, shield bypass and many variables but to my screen his shields were up

Your Mine Explosion dealt 502 (1855) shield damage to
Your Mine Explosion dealt 692 (2560) shield damage to
Your Mine Explosion dealt 678 (2510) shield damage to .
Your Mine Explosion dealt 680 (2517) shield damage to
Your Mine Explosion dealt 573 (2118) shield damage to .
Your Mine Explosion deals 1707 (5068) Kinetic Damage to
Your Mine Explosion deals 1580 (4693) Kinetic Damage to
Your Mine Explosion deals 2181 (6476) Kinetic Damage to
Your Mine Explosion deals 2138 (6349) Kinetic Damage to
Your Mine Explosion deals 2144 (6368) Kinetic Damage to

This is more of a regular trans what the avrg usually is.

all these calculation is max at a 5 consoles and Breen set alpha and omega.

You cannot one hit unless, the opponents shield are under 8k. like a bop or some scort. 99% of the time it will take half hull away.

People sometime mistake dispersal pattern mines with cluster. I ve seen as many as 30 mines hit in a short time destroying any ship it near.


What people should be more afraid of is DpB3 with Alpha + omega 80% trans bleed through, 3-6k hit a mine is nasty. I ve seen up to 96k/16mines for one DpB3.

I say to be fair, it is not op because of the counter people can bring to kin, the problem is everyone runs there DHC bugs and scort and I eat them for breakfast. Sci ship can neuter me and all trans builds.

People have to play other ship, if everyone plays escort guess what Iam going to build a ship to kill 90% of the people with ease.

A ship/power/ build should not b op because the player base chooses to be its dinner, if you thinking DHC scort are going rule sto, guess what there are far better capt skilled to build against them.

Ive played this ship over a month and I can tell you 99% of the time the max cluster(max build) will hit is for 25k anyone else say they got better its BS, there are very rare 50k but 1 in well over 200hr of playing is just a variable.


What you should be scared of is SNB, plasma builds that s a IWIN 1v1, but plasma neutered by 2 great healers in team play.
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Last edited by paradise1killer; 03-20-2013 at 09:10 AM.