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Captain
Join Date: Jul 2012
Posts: 1,803
# 284
03-20-2013, 03:50 PM
Quote:
Originally Posted by sohtoh View Post
I can buy that the UI doesn't update properly, however the DPS per beam also reflects (what I perceive as) extra drain.

Projected Average DPS per Beam with 6 beams and Weapon Power overcapped to 153: 873.49
Actual Average DPS per Beam with 6 beams and Weapon Power overcapped to 153: 393.2

Projected Average DPS per Beam with 6 beams and Weapon Power overcapped to 168: 908.96
Actual Average DPS per Beam with 6 beams and Weapon Power overcapped to 168: 458.74

While I do not expect the Average DPS per Beam to actually equal the Projected, but it should be closer than what the Actual is showing.

So I don't think this is just an observational error on my part and it does lead me to believe that there is something wrong with the drain mechanic for beams.
Quote:
Originally Posted by adamkafei View Post
I have done some stat finding (I created a spreadsheet to calculate damage and DPS of various weapons and it's fairly accurate, though incomplete) and my results are as follows

Scenario: All weapons Mk X Common. 8 Beam arrays vs 4 DHCs, Power level: 145, Starship weapons skill: 9 + Omega rep, starship energy weapons: 9

Beam arrays (32 shots)
Damage: 17,742.66
DPS: 3,458.53

DHCs (32 shots)
Damage: 29,532.1
DPS: 9,844.04

Again, not 100% accurate but it is within 100 points on any given figure.

Any shots fired at over 125 power are counted as 125 due to how the power works in that regard all shots fired with no buffs
It is because you are both making false assumptions about what over-capping power does, along with the rest of the community.

I will keep it simple. Three beams, 135 power (so 10 over cap) this is how your shots will be. Beams are A, B, C, shot 1, 2, 3, 4.

A1 @ 125
B1 @ 115
C1 @ 105
Now the 10 power jumps back into the system
A2-4 @ 115
B2-4 @ 105
C2-4 @ 95
OR
Possibility not sure
A, B, & C 3-4 @ 95


This is why it does nothing for DHCs. This is why it does little for cannons compared to what it does for beams. And this is why power drain is so much stronger. Power overcapping will never allow two weapons to fire at 125 power.

But how does one test this? Over cap with various energy types and parse the results.
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Last edited by bareel; 03-20-2013 at 03:53 PM. Reason: brain fart