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Join Date: Sep 2012
03-21-2013, 05:39 AM
Originally Posted by
I'm sorry but I think you have clearly missed the design intent apparent in Cruisers and Sci ships.
They are very much designed with role intents.
intent and delivery are very different things.
and just because any system was designed in any given way doesnt mean its not pointless.
this is why you cant use established systems to rationally legitimise themselves.
trying to is a form of circular argument.
Figure out and address the players path of least resistance to reward. this one thing is THE consistent factor undermining all your efforts. be that crafting, raids or starbase projects.