tacticals boosting science skills
View Single Post
Join Date: Jun 2012
03-21-2013, 03:04 PM
Originally Posted by
Sci Sci can still put out massive numbers...
I don't mean this as a brag in anyway... and I don't take screen shots of my games because I'm not a douche.
Really though... My Sci Sci Fleet Nova... Pulls 300-600k a game. I am almost always top on the score board in my sci sci, unless there is a proper escort around. Frankly even then I don't think I have ever been in a game where a Tac has pulled over 100k more then my sci. I am including games with good players like Thales in his bug. If he put down a 700... I'll have a 625, with double the healing of course.
Man frankly Sci Sci is just plain op still in these days... its just not like the "good old" days where all you needed was sci period.
Don't doubt the power of a Sci/Sci. Anyone that says otherwise is welcome to take a look at my Vesta o' Doom.
Tired of 3 full seasons of using FAW over and over because nothing else really competes? Want to use a Drain build? Maybe single Cannons? Try out snares and disables?
Support a balance pass and abilities revamp so that there are more viable builds, so YOU can choose how to fly instead of being pigeon holed into cookie cutter builds!