An Alternative Approach
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Join Date: Oct 2012
03-21-2013, 04:26 PM
Originally Posted by
I think you're wanting the wrong things..
I'm sorry to be so blunt, but you are just plain wrong. The current problem is the over reliance on DPS in order to be successful. If you buff everyone's DPS, you may as well remove classes and ships types all together. (As a good sci-captain I resent this - I don't want to just carry a big gun).
The Vesta is an example of the problem in game design. I love mine, but I also hate it because there is no reason to fly any other science vessels. The Vesta can do nearly anything the other ships can do AT LEAST equally well, if not better. Variety and specialization is what keeps people having fun and keeps them playing between content additions.
To be extra blunt... Most of your reasons NOT to take the advice in the OP are symptoms of the problem.
Design content that is achievable by all play styles (solo) or requires the inclusion of multiple roles (multiplayer).