Thread: human boffs
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Captain
Join Date: Aug 2012
Posts: 18,396
# 21
03-22-2013, 06:03 AM
Again, this was just on a level 13 alt that I keep thinking about leveling (but it's my guy with the most Human BOFFs):

These are out of combat numbers...

First login to Sol System: 283.8%
Head to SB24: 283.8%
After leaving combat (returning to full crew): 235.5%
Returning to Sol after the SB24 (full crew): 221.3%

Those numbers...er...should be the same.

edit: Okay, so I looked Starship Hull Repair was still 119 as it was initially. Still, I took a SIF Mk III (+5) off and put it back on. Took me to 280.9%. Still not the 283.8%.

It was not until I set one of the BOFF stations to None and then put the BOFF back, that I got back to the 283.8%.

So just like Defense, the Perception Stuff, etc... the Hull Repair rate stuff gets screwed up depending on what you're doing and what you've done - it doesn't always recalculate everything correctly.

Have to wonder how many other things are broken out there like that. We enter and leave combat - we need to pull all our gear and BOFFs - then put them back again - we zone - we have to do that - we...yeah...

...I'm going to smoke.

edit2: Well, I checked weapons/consoles - and - it was consistent. But yeah, the hull regen thing just irks me on top of the Defense/Perception issues out there as well...meh.
Willard the Rat, Klingon, Sci (60), U.S.S. Tong Vey, Geneva Command Battlecruiser (FT6), Inner Circle
Meena, Ferasan, Tac (60), I.K.S. vagh SuD bas, B'rel Retrofit Bird-of-Prey (T5U), Ho'ragh
[WIP] No-Fleet, T5U B'rel Retrofit Build



Last edited by virusdancer; 03-22-2013 at 06:27 AM.