Master keys should bind to charecter!
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Join Date: Jun 2012
03-22-2013, 08:04 AM
I can't see this having any positive effect on the crafting system. With crafting capped as it is the most desirable items that can be constructed and taken to market are of middling worth ,transient utility and aren't of any consequence in the larger market.
If crafting were revisited and made more robust it might be worth investing time in producing high end items that would be of benefit in the end game. If it were I would return to doing it and manufacture items for my own characters.
In either case why would I purchase worthless gew-gaws and stop gap garbage from you or worthwhile equipment that I could readily produce for myself with very little effort? Your pursuit wouldn't be any less idle if keys were bound. Your crafted items might as well be bound and if they were I doubt anyone would notice.