Thread: Trinity
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Join Date: Jun 2012
Posts: 1,462
# 39
03-22-2013, 08:27 AM
Originally Posted by burningstar View Post
game gonna work fine if ether of that 2 is fixed to be compatable with others. ie change content to fit roles of the ships, or change ships in ways that they can perform nearly equal in any situation.
We're a lot closer to the second case since the first would require a total overhaul of the campaigns and AI, while the second is basically just numerical tweaks to existing systems.