What to do about Crafting
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Join Date: Feb 2013
03-22-2013, 11:34 AM
Originally Posted by
This one. Remove unreplicable crap, add mark XII purples.
And how would crafting be "trekky" . Put Kirk's face on the crafting interface ? Derp, some people got some weird ideas.
See, you just outright don't get it. You think crafting should be like it is in WoW, but this isn't WoW, this is Star Trek. It has a completely different flavor here. Trekky isn't stamping a face onto an object, it would be showing a respect to how things work in the star fairing universe. I'm not going to bother explaining that dilithium sinks are here to stay because it's obviously beyond your ken.
But here, let me help you out. To sum up the both of you, you put forward lousy ideas that neither change the fundamental system nor address its serious flaws. Crafting in this game sucks at every level, and having marginally better loot out of it won't fix what's wrong, though it might funnel a few more credits into the pockets of the people who bleed their eyes out working with it.
Crafting stations in an obscure place, hunting particle traces which you turn into stuff? It's all contrived. You have to fix the concept before you can fix the execution.