fed cruisers: beams or turrets?
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Join Date: Jul 2012
03-22-2013, 05:53 PM
Originally Posted by
It's all about balance. Full turret means you can hit anything, any time but you sacrifice fire power. If you go against small vessels or carriers this set can actually work.
Beams give more fire power, but you sacrifice the full arc advantage. You have to maneuver to use it optimal. With many cruisers moving like a tub of lard that's not easy.
I run a gimmick set using sc/chrono flux at front and turret/chrono flux rear. I find this set has good fire power and it drains enemy movement/crew. This negates some of the disadvantages of a cruiser. A good compromise.
let me restate this. I put 2 beams on and left the rest. worked out well.