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Captain
Join Date: Sep 2012
Posts: 2,984
# 5
03-23-2013, 11:52 AM
afaik it was only in the f2p transition that tac's got the ability to boost sci powers, so there may be a valid argument to limiting tac boosts to weapon damage again.

though a nerf beyond that may be impossible now with the passive heal power creep.
that, even on its own, without all the issues of other broken nonsense, being why i havent suggested it despite tweaking the nose of just about anyone i end up in an exchange with over the tac/escort subject.
If you like the RPG trinity, then you hate MMOs, you hate working, competitive fair PvP, you hate balanced engaging solo content,
and,
you hate PvE "adventure zones". because the trinity is incompatible with any of these.