Thread: human boffs
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Join Date: Aug 2012
Posts: 16,300
# 37
03-23-2013, 02:20 PM
Originally Posted by frtoaster View Post
virusdancer, what exactly are you still trying to test? I'm curious because I already linked my other thread with a lot of test results and a mathematical formula for computing the hull regeneration rate.
My thing is more about the recalculation issues than the calculation issues. The way the numbers change after death, after zoning, etc. The numbers change. Sometimes you have to reslot a BOFF or reslot a SIF.

There's similar issues for the Jem'Hadar Deflector and how it boosts Perception. Sometimes you have to reslot it. There are issues with Defense where on a warp-in it doesn't calculate it correctly.

Those sort of things.
...imagine something amusing here...