massive implorment for frequency remodulator powers
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Join Date: Sep 2012
massive improvement for frequency remodulator powers
03-25-2013, 08:23 AM
the action itself should only take half a second, but leave the weapon disabled for the same time.
this way you wouldnt be stuck like a fool not able to use melee, grenade, shield restore or any other power while the weapon does its remodulation thing.
as it stands its an annoyance that for me at least, destroys pacing and any fun that can be got shooting borg.
balancing it against upgrades by making better remodulator powers work faster, & resist adaptation longer. though i believe that is pretty much inplace.
Figure out and address the players path of least resistance to reward. this one thing is THE consistent factor undermining all your efforts. by that crafting, raids or starbase projects.
Last edited by skollulfr; 03-26-2013 at