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Starfleet Veteran
Join Date: Jun 2012
Posts: 96
# 7
03-25-2013, 07:42 PM
Also: I did try placing an invisible object with an "Interact" objective in the storyline between individual dialogs and that is really terrible as a solution, because the player has to click the "Interact" button in the middle of the screen. This breaks the continuity of dialog and is generally a bad work-around compared to the other, still bad, but slightly less bad work-arounds.

Last edited by seraphantilles; 03-25-2013 at 07:51 PM.