How to link Story objectives with Map Dialogs?
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Join Date: Jun 2012
03-25-2013, 08:42 PM
Also: I did try placing an invisible object with an "Interact" objective in the storyline between individual dialogs and that is really terrible as a solution, because the player has to click the "Interact" button in the middle of the screen. This breaks the continuity of dialog and is generally a bad work-around compared to the other, still bad, but slightly less bad work-arounds.
Last edited by seraphantilles; 03-25-2013 at