The Problem with FvK and FvF
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Join Date: Jun 2012
03-27-2013, 10:00 AM
Originally Posted by
Leech isn't bad??? I would say leech is the most widely used imbalanced thing in the game. Here is a comparison with something the Klinks always QQ about
: the 5th tac console.
A buddy of mine in game once told me that the 5th console wasn't a huge deal and I tested it for myself and agreed. I tested it again the other day for some numbers between 4 and 5 tac consoles on a F-Defiant using XI purple consoles. The toon had 9 in weapons training, 9 in energy weapons, and the +30 weapons training passive. I got 6.19% difference in DPS for adding a 5th tac console.
As a comparison, it seems most klinks and/or klink teams I run into use leech if not something stronger or a combination of all of them. Apparently some openly advocate it. If I'm pugging or in Kerat, I assume it will be there. Last time I 1v1'd someone in Kerat, I commented on the leech and he said even against someone with 9 ranks in insulators it 'only' does about 9 subsystem drain. That makes far more of a difference than one tac console. Here's why (and correct my math if you feel it's wrong):
Theoretically, in attack mode, a tac's weapons power starts at 125. If he is being leeched and has 9 in insulators, that would bring weapons power to a starting point of 116. Knowing that every 1 level of weapon power below 125 is a 2% reduction in DPS, the math is simple. So, -9 power x 2% = a -18% hit in DPS. 18% - the ~6% bonus from a 5th console = a 12% deficiency, 12/6=2. Seems feds are owed 2 more tac consoles.
That's just weapons though. How about everything else?
Shields: Every point above 50 increases regeneration by 4% and every point under 50 reduces regen by 4%. So, -9*4 = -36% reduction in regen. Perhaps feds should get 3 more sci consoles to slot 3 emitter amplifiers to make up for the drop in regen.
Engines: Every point of power above 50 represents a 2% increase in speed.Every point below 50 is a 2% decrease in base speed. So, -9x2 = -18% reduction in general speed. A XI Blue Injector Assembly provides +3.5 power to engines subsystem. 9 power/3.5 per console = 2.57. I guess the feds need a couple more engineering consoles to slot injectors.
Auxiliary: Every point above 50 increases the potency of sci abilities by 2%. Every point below 50 does the reverse and drops the modifier of the ability by 0.6%. So, using the same math from the engines example,-9x2 = -18% effectiveness, to make up for it, use Booster Modulators which also provide 3.5 power for a XI blue. 9/3.5 = 2.57. Again, toss in a couple more engineering consoles to slot booster modulators.
Keeping the comparison in terms of consoles, assume the Fed is flying a Fleet Defiant, he starts with a 3/2/5 console setup. Being leeched brings him down to a -7/-1/2 console setup.
What about the Klink shooting at him though? Assuming he gets that +9 power from leeching and he's in a Fleet Qin, he's got a 13/5/7 setup. [13 Engineering = 4 base + 2.5 * 4 bonus from leech - 1 spot for leech; 5 Sci = 2 base + 3 bonus from leech; 7 Weapon console = 4 base + 3 bonus from leech.]
That's probably about best case scenario. What if it goes to it's full -15 drain/boost or more because of flow caps? Or worse, what if it's something like aceton where the opponent is gimpped at 12 power until they can crawl out of range?
A group asked me to team up Fed side with them the other day and they q'd FvK. Both matches turned out to be against a team which I am buddies with 3 of the 5. They don't use these items. It was nice playing FvK without all of that stuff. It seemed very Star Trek.
Very very good post captainf00k.
Well said, and a perfect summary.
Originally Posted by
I noticed today that even KvK is being avoided and it seems some well known kdf pewers rather take KvF queue and Cap'N lulz. I was shocked to see it happen.
The KvK queues are dead for the same reason FvK limps along in comparison to FvF.
1) Know your role Jabroni! (Premade Career Guide)
2) Consoles gone wild: The Real Problem
3) Starship Stealth: One of the worst skills available.
Last edited by ussultimatum; 03-27-2013 at