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Join Date: Jul 2012
03-27-2013, 02:49 PM
Originally Posted by
Right, Ive held off now for sometime but I cant now.
Ive just about had it with the one sided nature of this game at times.
Sci skills that are so over the top its unreal.
I like (Or liked) to PvP, Im not bad, theres people better than me but I can hold my own.
However lately its becoming apparent that there are a growing number of people who can somehow make escorts and bug ships totally indestructable, like 5 escorts on one bug ship with no shields and he doesnt take any damage at all!!! That sort of stuff.
However, I digress. Sci powers like subnuc3 just take the utter p*ss, debuffs active skills and screws your countdown timers up, oh and its stackable. Ive had countdowns on tac teams at 50 minutes in the past and it lasted a good minute and a half before it reset.
Now you may well say engineering team or sci team (whichever it is) debuffs it! Really? Cos the last time I tried that, subnuc actually shut that skill down, along with everything else that Id used or not used, so I couldnt debuff at all, or defend myself for that matter.
Another thats a p*ss take is 100% shield pass through with energy weapons. What buff does that? I havent found it yet and the people I ask just say 'My little secret'. In my eyes that raises suspicions as to the legitemacy of some of these players.
When is Cryptic actually going to bother looking at a skill that cant be debuffed and is by far the most lethal skill going?
Some of you may say 'Well your team should send a team over', yeah, all well and good saying that but I dont get the opportunity to play in premades, only pug teams, like many others really. Tonight, I got hit by 7 subnuc3s in one go! Go figure when there was only 5 on the other team! They all stacked as well and took 3 minutes (even after death) to clear.
Its pretty pathetic tbh, not even being able to do what you do PvP for in the first place, thats fight.
I recently got my hands on the bugship as well, well, its a good little ship but Im interested to know how a small number have a speed so high its like they are on constant evasive manoeuvres yet seem to ignore all resistances indefinately. Ive trawled the PvP build thread and have found no definitive answer.
If anyone has some helpful input on this, it will be greatly received.
Ok, well I think you are seeing the combo of many different things all together. But you are also not telling very much about what actually happened, just general, vague examples. Were you on a Fed? A KDF? Were you doing CnH, or Arena? Was the other team a premade, or just appeared to be pugs? Was it FvF? FvK? KvK? There's just a LOT of 'unknowns' here that you didn't say that would better explain it. Don't 'name and shame' actual players, but more info would better help us understand what in the world even happened.
Like to start with...
That 'invincible Bug ship'. Was he running one or both Jem'hader consoles? Was he running Attack Pattern Omega? Did he get buffed by other people on his team with like APD, and hull heals? His defense could've been REALLY high, possibly using things like the KHG/Adapted MACO shield, and much much more.
As for the SNB part, are you sure it was ONLY SNB? Because recently there's been a wave of Boarding Party usage that when coupled with SNB, can cause HUGE cooldown stacks on your abilities and weapons. That might majorly explain your '3 minute CD timers even after death' as well.
Also, when you were SNBed, were you using a lot of buffs or anything? Because regardless of who you are, if a team decides to focus fire and SNB you while buffed up, you WILL die if not being supported in turn.
As for that 100% bleed through thing. That could be a couple things: Plasma procs are one major possibility. There's also Transphasic torps and mines. I know you said energy weapons, but still. Also there is the Omega Graviton Amplifier proc off of tier 4 Omega rep, which can proc guaranteed kinetic damage with 100% bleed through right to the hull.
And the 'my little secret' bit those players gave. Again, not enough is known of the situation. If anything they were probably just trying to keep their 'secret' because they felt they are 'l33t', and if they tell anyone their set-up, then they won't be 'l33t' anymore.
Again, on the bug, there's plenty of things. Everything from extra RCS consoles to running APO much more often due to DOFFs, along with those Jem'hader consoles. And maybe more things I'm not thinking of.
A mime is a terrible thing to waste