Beams are still BS(you know exactly what I mean)
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Join Date: Jun 2012
03-29-2013, 07:14 PM
Originally Posted by
The problem is actually with the cannons not with the beams.
Cannons have an absurd damage and rate of fire and this is what makes the beams look so decrepit.
Cannons need to be changed to:
Single Heavy Cannon*
*Rather than it being dual heavy cannon.
By removing the very high damage dual heavy cannon and 'trimming it' to a single heavy cannon the cannon ships in the game fall in line with the beam weaponry.
How? Simple. The cannon's primary advantage is that it has a rapid refire & fire rate plus the boff abilities buff ALL cannons not just one (unlike beams) when firing on a single target.
The dual heavy cannon receives an insane damage boost and rate of fire bonus from boff abilities and this is why most people dont bother with single cannons and rarely use dual cannons. The dual heavy is the one that has the massive damage output.
A single heavy cannon would have the same refire rate the dual heavy has now but only have minimally better damage output than the dual cannons .The catch: the heavy cannon has twice the secondary effect the non-heavy cannons have. Not chance to proc but the effect itself.
or you could just make the escort the glass cannon it should be. the speed defense bonus is insanely lopsided. if you look at DS9 as the example, Defiant has firepower going for it but the science and engineering capabilities are far far less than a cruisers (manpower has a LOT to do with it) to be more realistic, escorts should have ens only powers for eng and sci powers
Sensors indicate a caitian carrier, Sir
. Excellent. Ready the Catnip Torpedoes for a full spread.