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Join Date: Sep 2012
03-31-2013, 11:02 AM
Originally Posted by
I actually agree with you OP. IT would make it far simpler wouldn't it.
I personally would like this done as I sometimes jump on my Sao Paulo Defiant just for kicks and adding the consoles I need as a sci captain can be troublesome.
I'd also like to see the cloak for these ships be allowed to cloak in battle. It makes sense because they did it throughout the DS9 series.
indeed, and this could be accomplished quite well if they worked out the sensors vs stealth equasion so that a ship with a high sensors skill could take the role of hunting dog and be able to still chase a cloaked ship.
this is an idea i have been arguing for since coming to the forums, why cant a sci/escort by a recon hunter/killer? why cant a tac/cruiser be a siege destroyer? why cant a engie /sci be an aoe wizard?
why cant i take a small ship like a tac escort or bop and dominate in hit & run tactics? or take a bort and take the role of lynch-pin for the group?
all because some dullards want to push a restrictive and broken model...
Figure out and address the players path of least resistance to reward. this one thing is THE consistent factor undermining all your efforts. be that crafting, raids or starbase projects.