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Career Officer
Join Date: Jun 2012
Posts: 8
# 8
04-03-2013, 02:15 PM
Originally Posted by tpalelena View Post
Yeah, that may cause some issues. It would take some time to get around a planet.

But sharper ship textures on the highest setting? Sounds good.
I understand that getting around the planets may take longer but that seems more like a game design problem that the team at Cryptic needs to sort out.

The realism helps with the overall experience and shows a bit more respect for the style of MMO. And frankly those missions where you go around an entire planet to arbitrarily fix som satellites or battle some cloaked ships are filler. Revising them into a wave system may be better or just limit the area to a quarter of the planets orbit radius? You don't HAVE to go around the planet to complete a "Destroy all baddies" mission.