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Join Date: Sep 2012
Posts: 414
# 6
04-04-2013, 01:18 PM
Originally Posted by jbmaverick View Post
I think maybe the problem has to do with the server detecting an instance with an open player slot and routing you there, not checking to see if the mission is already completed/failed. Every time I enter a "broken" RA there's already another player there, usually in the process of leaving the map him/herself. Of course, not actually knowing the systems behind the RAs and only having moderate knowledge of general programming means I could be completely off track.
Sounds like a pretty solid conclusion to me.