Beam Fire at Will bug also affecting Beam Overload?
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Join Date: Jun 2012
04-06-2013, 05:50 PM
Originally Posted by
ok, sounds like there is a way to keep beams from fireing, but how? how does shift single it out?
macros fro executing entire rows do not fire any weapon buttons you place in a row for some reason, like they activate any other ability button. just fixing that would be a perfectly good work around
Actually the ones I use (trayexebytray) do work. It's how my "promethian assault cruiser" runs its cannons and cycles it's plasma BO combo.
I'm at military drill but ill shoot you the keybind I use if I get a chance this weekend.