Legacy of Romulus Dev Blog #3
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Join Date: Jan 2013
04-07-2013, 06:48 AM
Originally Posted by
Sonar bouys did not exist in WW2.
Wrong, they were deployed by RAF Coastal Command in 1942.
We have better, more sensitive, more precise, electronic gear, but fundamentally we're still using the same techniques that originated in 1916.
The goal was slipping submarines under the nose of an opponent inside 200 miles off a major city. Apparently, it was hard to do
My point is that it turned out not to be evenly balanced. It was possible to make submarines significantly stealthier, it was not to be possible to improve detection enough to find them. Yes, it's dependent on technology, but there is no law that says that it has to be even.
Consider as another example the 300 years that went by before materials technology could come up with an effective answer to the bullet. For that period, armies stopped wearing armour, something they had done with great consistency for the previous two millenia. You can't just assume that the same balance will always be maintained.
Ok I agree with this. One could argue that STO could at least try to stick to canon a little more though. Its not necessary to recreate the JHAS as the greatest escort of all time other than a plain grab for money. Most divergences that bug people in STO are in the interest of money grabs, not in making better gameplay experience, IMO.
I haven't been around long enough to have an opinion on the specifics here, but I have seen similar accusation levelled at designers in other games. I'm wary about that sort of thing because I personally suspect that, with some caveats, the designers probably DO want to improve gameplay. People complain about the grinding and farming, but really without it, what would you do? And why would you do it, if you didn't have something to look forward to?
That perhaps is another discussion; my point though is that while discussion of the established canon can be useful, and it should not be outright ignored, everything has to be subordinated to what will make gameplay better.