STO only uses 2GB of memory on 64bit windows, linker issue
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Join Date: Mar 2013
04-08-2013, 12:56 AM
Originally Posted by
I'm using a 64-bit edition of Windows, and I have 4GB of ram. STO is never claiming more than 2GB of memory even though there is nearly one free gigabyte of it. Given the load delays I guess the game could use the free gigabyte to keep more stuff in memory, and avoid having to reload stuff from disk all the time
How do they know what to cache in memory? How do they know if you will be visiting (or doing) the same places/things several times in a gaming session?
Another problem is ... even with increased ram caching, first time loading from disk to ram will still be slow.
I suggest buying a solid-state drive. It will speed up all loading times in all games.
I have 4GB ram and a SSD. I prefer that STO not use all my available ram. From my experience playing planetside 2 (a game which easily uses up to 4GB ram), my frame rate starts to decrease after 1-3 hours of gameplay and brief pauses/stutter will happen.
STO runs perfectly smooth for me. no frame rate decrease during long gaming sessions. no stutter. Only serious complaint I have is "server not responding" during loading screens.