Why 20 hours?
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Join Date: Jun 2012
04-08-2013, 10:02 PM
Originally Posted by
Then we have a problem here, since playing the same content we've had for three years has kinda stopped being thrilling.
Well, you don't have to do anything that much.
But MMOs generally aren't built around the idea of you doing anything less than 20-30 times.
In that respect, they're more like Street Fighter than a pure RPG because they're a tight budget product.
You don't stop playing Guile's level in SFII after you beat it once even if it is mechanically a LOT like Blanka's level.