Space Combat NEEDS a more Star Trek feel...
View Single Post
Join Date: Jul 2012
04-11-2013, 05:08 AM
The maximum up and down angle was said to exist to not confuse too many people. Of course that is just an excuse, STO is basically a 2 dimensional game with 3 dimensional graphics. There is virtually nothing in the game that requires a change in the Z axis, its much easier to create 2D missions, maps and anything else rather than realistic situations.
The biggest problem will always be enemies are mindless space fotter and we are super charged killing machines, its not trek in the slightest.
Completed Starbase, Embassy, Mine, Spire and No Win Scenario
Nothing to do anymore.
Visit our Youtube channel