Creating custom "Attack Patterns"
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Join Date: Jul 2012
04-11-2013, 09:30 AM
Part of any game is skill. If all you need to do is press one button to do 4 things, it's not exactly a skillful act. The reward for accomplishing the act you're attempting is negated if all you have to do is press one button. Even if you always win, does it really matter? If they implemented a Win Button, would you really want to use it? At what point is it OK to say "*Screw the skill required. I want this to be easy." I say keep it how it is, learn your keystrokes, and execute them masterfully. If you can do that and still win, then you *deserve* to win and it will feel that much better because you *used your skills* to accomplish that crazy train of abilities you had to execute.