TRIBBLE Maintenance and Release Notes - April 12, 2013
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Join Date: Jun 2012
04-12-2013, 05:04 PM
Originally Posted by
Long-term, we believe the EPtX abilities would be more interesting if their effects were yet more substantial but they had significant downtime. However, changing the lockout between two abilities of the same type down to 20 seconds results in the original downtime I had intended for abilities of 11%, rather than the 33% that the previous patch introduced.
Thanks for listening Mr. Hawk. Does that cooldown also affect running two types of EptX ability? Well ill test it for sure.