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Captain
Join Date: Aug 2012
Posts: 13,161
# 25
04-12-2013, 06:34 PM
Quote:
Originally Posted by adjudicatorhawk View Post
Long-term, we believe the EPtX abilities would be more interesting if their effects were yet more substantial but they had significant downtime. However, changing the lockout between two abilities of the same type down to 20 seconds results in the original downtime I had intended for abilities of 11%, rather than the 33% that the previous patch introduced.
Old (Holo):

000 EPtS1A (30s Dur, 45s CD, 30s TCD)
030 EPtS1A expires, EPtS1A TCD expires, EPtS1B (30s Dur, 45s CD, 30s TCD)
045 EPtS1A CD expires
060 EPtS1B expires, EPtS1B TCD expires, EPtS1A (30s Dur, 45s CD, 30s TCD)

0s Gap/Downtime

Old (Tribble):

000 EPtS1A (20s Dur, 45s CD, 30s TCD)
020 EPtS1A expires
030 EPtS1A TCD expires, EPtS1B (20s Dur, 45s CD, 30s TCD)
045 EPtS1A CD expires
050 EPtS1B expires
060 EPtS1B TCD expires, EPtS1A (20s Dur, 45s CD, 30s TCD)

10s Gap/Downtime

New (Tribble):

000 EPtS1A (20s Dur, 45s CD, 20s TCD)
020 EPtS1A expires, EPtS1A TCD expires, EPtS1B (20s Dur, 45s CD, 20s TCD)
040 EPtS1B expires, EPtS1B TCD expires
045 EPtS1A CD expires, EPtS1A (20s Dur, 45s CD, 20s TCD)
065 EPtS1A expires, EPtS1A TCD expires, EPtS1B CD expires, EPtS1B (20s Dur, 45s CD, 20s TCD)
085 EPtS1B expires, EPtS1B TCD expires
090 EPtS1A CD expires, EPtS1A (20s Dur, 45s CD, 20s TCD)

20s up/20s up/5s down/20s up/20s up/5s down

So basically, for folks running 2x EPtS1 - compared to what's on Holo, you've added a 5s gap after they've run both of them.

Let's take a look at what you've done for people running a single EPtX, eh?

Holo:

000 EPtX1 (30s Dur, 45s CD)
030 EPtX1 expires
045 EPtX1 CD expires, EPtX1 (30s Dur, 45s CD)
075 EPtX1 expires
090 EPtX1 CD expires, EPtX1 (30s Dur, 45s CD)

15s Gap/Downtime

Tribble:

000 EPtX1 (20s Dur, 45s CD)
020 EPtX1 expires
045 EPtX1 CD expires, EPtX1 (20s Dur, 45s CD)
065 EPtX1 expires
090 EPtX1 CD expires, EPtX1 (20s Dur, 45s CD)

25s Gap/Downtime

So basically, for folks running a single EPtX1 - compared to what's on Holo, you've added 10s to the gap.

Let's take a look at what you've done for people running a combination of EPtX1 & EPtY1 (giving them perfect procs from their 3x purple DCE DOFFs), eh?

Holo:

000 EPtX1 (30s Dur, 30s CD, 15s TCD)
015 EPtX1 TCD expires, EPtY1 (30s Dur, 30s CD, 15s TCD)
030 EPtX1 CD expires, EPtY1 TCD expires, EPtX1 (30s Dur, 30s CD, 15s TCD)
045 EPtX1 TCD expires, EPtY1 CD expires, EPtY1 (30s Dur, 30s CD, 15s TCD)

EPtX1 - 0s Gap/Downtime
EPtY1 - 0s Gap/Downtime

Tribble:

000 EPtX1 (20s Dur, 30s CD, 15s TCD)
015 EPtX1 TCD expires, EPtY1 (20s Dur, 30s CD, 15s TCD)
020 EPtX1 expires
030 EPtX1 CD expires, EPtY1 TCD expires, EPtX1 (20s Dur, 30s CD, 15s TCD)
035 EPtY1 expires
045 EPtX1 TCD expires, EPtY1 CD expires, EPtY1 (20s Dur, 30s CD, 15s TCD)
050 EPtX1 expires
060 EPtX1 CD expires, EPtY1 TCD expires, EPtX1 (20s Dur, 30s CD, 15s TCD)

EPtX1 - 10s Gap/Downtime
EPtY1 - 10s Gap/Downtime

So basically, for folks running EPtX1 & EPtY1 - compared to what's on Holo, you've added a 10s gap for each of them.

Course, that's with a perfect proc on the 3x purple DCE DOFFs. The reality is that it could be a 10-25s gap after each one.

So uh, if we look overall at what's going on then with regard to the changes and use the new 20s duration; we can say the following, eh?

2x EPtX: for every 80s of uptime, there is 5s of downtime
1x EPtX: for every 80s of uptime, there is 75s of downtime
EPtX/EPtY: for every 80s of uptime for each, there is between 30s-75s of downtime

So uh...was the goal to try to ensure that everybody runs 2x EPtX?
Vice Admiral Geist, Klingon Science Officer
V.S.S. Oracle, D'Kyr-class Science Vessel