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Commander
Join Date: Aug 2012
Posts: 392
# 54
04-16-2013, 06:40 PM
Quote:
Originally Posted by warmaker001b View Post
They don't need to survive the full alpha if you have trouble keeping 90% of the targets within your firing arcs with that 5.5 turn ship of yours.

The targets are simply out of the way because you can't easily bring your forward arc weapons to bear, or they just... move to the side.

And that teleport console?

Cooldown.

Again: All the firepower in the quadrant doesn't mean squat if you have a difficult time bringing targets to bear.

NEXT.
You're lucky if it's 10% of targets that can actually get out of the firing arc.

Snare, and Jump, both have seperate cool downs, BTW.