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Join Date: Sep 2012
Posts: 4,784
# 5
04-19-2013, 07:31 AM
pew pew pew remod
pew pew pew pew remod
pew remod
pew remod
pew remod
pew pew pew pew remod

knockback is idotic, the 'guns' are treated like magic wands, the animations need binned & redone, its not like this company doesn't know how to do a gun game, blacklight works fine.

may be better to treat the classes as assault/medic, engineer/heavy and recon/saboteur and i suggest the devs need to go play ufo:aftermath & conflict: vietnam to get an idea about squad based shooters & rpg's with guns.

playing arma 1 is the only game i can think of thats more annoying than the interface here.
Figure out and address the players path of least resistance to reward. this one thing is THE consistent factor undermining all your efforts. be that crafting, raids or starbase projects.