Thread: RCS changes
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Join Date: Jun 2012
Posts: 959
# 1 RCS changes
04-22-2013, 06:21 AM
Shameless pseudo-crosspost:

Originally Posted by archoncryptic View Post
The RCS Accelerator change will benefit any ship that uses a RCS Accelerator, it's just a larger boost to slower ships (compared to previously).

Before, faster ships were actually getting a larger percentage of their turn rate buffed - not just a larger number, but a larger percentage. With my change, slower ships will get a larger percentage of their turn rate increased, but faster ships will still get a larger numeric boost in total.

In all cases, this is a buff; even fast ships will still be getting a larger turn rate bonus from these consoles than they previously did.
What if this console reduced the difference between the starting turn rate of the ship and some theoretical max? (Say, 22?)

Then slow turners would benefit a lot, but Bugs would barely benefit.

If it is a buff to all ships, then some escorts will become insane.
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