Thread: RCS changes
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Empire Veteran
Join Date: Jun 2012
Posts: 959
# 4
04-22-2013, 06:33 AM
A Mk XII purple RCS is currently a 40% boost, IIRC. If we took a ship with a turn rate of 6 and applied the same percentage to (22 - 6 = 16), we would get 6.4 for a total of 12.4. Pretty good! But a Bug would get 0.8 for a total of 20.8.

If necessary, you set an upper limit of benefit of, say 5. Then our initial ship would go to only 11. Or, restrict the total gain to 100% of the initial turn rate.
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