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Career Officer
Join Date: Jun 2012
Posts: 1,708
# 21
04-27-2013, 03:40 PM
Originally Posted by ascaladar View Post
That just shows what is really wrong with the PvP in STO, it favors alpha strike more then anything else, especially that they can be triggered at once is what is causing problems.
Its a problem inherent to the way buffs work in the Cryptic engine I think. Champions Online, back when PvP still happened and before they put the game on life support had the same problem. The alphas were insane but if a target managed to survive the best alha builds had nothing for a follow up strike. Back then in CO we were pretty sure it had something to do with the way buffs were coded that prevented anything like reasonable soft caps and/or that the system just couldn't handle partial CC effects.
Originally Posted by sorceror01 View Post are a bad starship captain and you should feel bad.
Originally Posted by tachyonharmonic View Post
However, I think with regard to the Romulan Republic player characters/npcs, it all comes down to a finite point:

These are not the Romulans from the shows.