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Lt. Commander
Join Date: Jun 2012
Posts: 144
# 22
04-27-2013, 04:09 PM
Originally Posted by ascaladar View Post
That just shows what is really wrong with the PvP in STO, it favors alpha strike more then anything else, especially that they can be triggered at once is what is causing problems.

Again STO has no such mechanic, BoP can simply cloak again and dissappear waiting for their next Alpha to become available. Most other escorts have at least the option to use evasive maneuver to easily outrun any slower ship.
There are drawbacks. Performing a successfull alpha strikes in a BoP is far more difficult thensimply activate damage buffs + CRF as in an escort.

In addition, after an alpha strike of an BoP - successfull or not - the pilot need to wait min. 1 min to be ready again.

Further, most alpha strike build arevery restrictive to PvP and quite sub optimal for PvE which demands ship or at least Boff layout switching.

So in essence, without some major rebalancing that does not only involve the BoPs (they are a symptom, not the cause) the PvP content in this game can be described as dead.
Take in mind that all BoPs are only shining in alpha striking. They have lower hull, lower shield, less tac console, less weapon slots and less bridge officer then an escort.