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Join Date: Jun 2012
Posts: 460
# 21
04-27-2013, 07:58 PM
Healing's scoring counter does seem a bit out of whack... took my ground tac character (100k points into ground skills, the rest into "kill stuff fast" space skills) with no science or engineer consoles in a stock level 40 science ship. I've had absolutely no experience with healing in space ever, I barely even heal myself in STFs because I go for those delicious Go Down Fighting numbers... I've taken first place every single time I've been in there, except once when there was another healer involved.

Not that I'm complaining. Switching up to heal/gravity well is certainly more dynamic than pointing my ship forward, parking and shooting. I'm enjoying space PvE for the first time in years.
Joined: January 2010

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