Thread: RCS changes
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Join Date: Jun 2012
Posts: 2,250
# 84
04-28-2013, 07:34 AM
Originally Posted by mandoknight89 View Post
I don't know exactly how base turn interacts with the Impulse Thruster skill, Engine power, and the engine slotted to determine your final turn rate, but I do know how the RCS Accelerator works with it under normal operating conditions (at or above ? throttle), and it does not involve the Impulse Thrusters skill, Engine power, or the slotted Impulse Engine.
Starship Impulse Thrusters (SIT), engine power (EP), and engine [Turn] modifiers (TM) all use the base turn rate (BTR) minus 3. On Holodeck, the turn bonus you get should be

(BTR - 3) * (0.38 * SIT / 99 + EP / 100 + TM).