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Join Date: Jun 2012
Posts: 1,845
# 208
04-28-2013, 04:59 PM
Originally Posted by wilv View Post
Warp cores and singularities need to be added as part of the fleet/embasy system as well as reputation system. From a story telling perspective alone It makes far more sense for a player to be able to acquire these items from a starbase than it does for a player to keep salvaging them.

It's also a no-brainer. Players with a fleetbase and embassy will see weapons, engines, shields, deflectors and consoles in their stores, they will expect warp cores and singularities to be in there as well.
That's one of the strongest reasons. We're talking about THE "core" ship component. Having it available at Starbases is simple and direct logic.
Originally Posted by tsurutafan01 View Post
There is literally no good reason to tinker with existing sets.
Unless you're adding abilities and functionality of course. But there is a rationale for shifting sector space speed bonuses to the component most directly linked to the faster than light drive.
Yes I support This

"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"