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Starfleet Veteran
Join Date: Jun 2012
Posts: 1,721
# 2
04-29-2013, 08:29 AM
So yeah, I've observed it too, and as best I can tell it might be related to the screwy patching in preview. I've found raising their y height a little can help, but not always. In general, preview mode has been getting increasingly difficult to use and I hope that once LoR is launched, the programmers will have time to look in to all the issues with NPC behavior in preview. I'm not expecting pathing to be present in preview, but these issues with NPCs dissapearing/warping is making foundry testing next to impossible.