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Captain
Join Date: Jul 2012
Posts: 2,252
# 4
05-04-2013, 02:05 AM
AFAIK the order goes like this.

Base Weapon Type Damage
+ Additive Damage Boosts (Consoles, Skills, Weapon Rank/Quality/Mods calculated from base)
+ Additive Multipliers (Attack Pattern Alpha/Omega, GDF, calculated from base damage + additive damage boosts)

* True Multipliers (Weapon Power)

Now I have no clue where tactical fleet falls into there. Additionally in the past EPtW was a true multiplier but I think that changed recently or is changed on tribble so it is a standard additive multiplier but have nothing to back that up atm.

Example:
Beam Array, Mk 10, Rare, 2x [Dmg], 50% dmg consoles, no skills, 50% APA, 50% GDF, 100 Wpn Power.

Base = 100
+ 100 (mk 10) + 5 (rare) + 5 (2x Dmg) + 50 =
260
+ 130 (APA .5 * 260) + 130 (GDF) =
520
* 200 (1 + Wpn Power Mod) =
1,040 DPV
STO has a diverse group of players with a wide range of expectations and playstyles. To that end the STO team should endeavor to create a variety of content with a diverse set of difficulty levels and challenges. Cake for everyone!

Last edited by bareel; 05-04-2013 at 02:08 AM.