Fleet Code of Conduct
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Join Date: Feb 2013
05-09-2013, 03:19 PM
Section 3 - Articles of Leadership
Advice and strategies for leaders or any in charge of a fleet from those who've been there.
Be active, preferably playing daily to keep in touch with members and remain relevant to the fleet.
Uphold and follow your own rules. Do not engage in behaviour you prefer other fleetmates not practice.
If given a position of trust, do not abuse that trust or credibility in one's character will suffer as a result.
If word has been given, engage action as said or explain good reason why not, to further maintain credibility.
Do not accept bribes, engage in rulebreaking, entertain in futile and timewasting fights with players or put oneself in a position by which another player may ascertain moral high-ground.
Remain composed in situations of drama, do not be offended by personal remarks, sarcastic behaviour or taunts, in order to think clearly for appropriate action. - Very hard to master.
Be protective of account(s) you hold and one's game character when playing, at all times.
If a leader wishes to leave their office, they must specifically delegate another member or members to undertake it.
Do not be dismayed if members undervalue your service to the fleet. A true leader is one who does the dirty work, so everyone else can enjoy their time. Much of what you do are little things others take for granted. A good leader must maintain a steady course of accomplishment, regardless of popular opinion.
Be rational yet think with heart, calm but decisive, honest to your friends and fellow members and protective of fleet's best interests.
Last edited by xtern1ty; 05-09-2013 at