Concerned about the fate of small fleets
View Single Post
Join Date: Jun 2012
05-16-2013, 11:15 AM
Originally Posted by
Why would Cryptic limit the number of bases its players can make - especially when they're looking into making a Fleet Alliance system?
So, one player is going to build an alliance with the three fleets he or she owns?
Why? What is the point?
Why would Cryptic want a handful of players to have domain over the majority?
Have you noticed how many small fleets have problems with recruiting?
As a result of being allowed to build more than one base, one single player can put together a mega fleet with over 1,200 players (three fleets). 400+ members per fleet. How is that fair? Fleet owners can use chat channels, so they would not have to worry about making alliances. Players who own two to three fleet bases can indefinitely lock up the game's resources and playerbase.
Last edited by linyive; 05-16-2013 at