Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Away team keeps wasting items
02-03-2010, 10:42 AM
Is there a way to define when your away team uses the things I place in their item slots? As soon as I hand one a hypo or food item they use it. On occasion I've had to hand them stuff since I was full and needed to pick up something, only to see them down a bottle of synthale.

I'd also like to know if there are any other settings for them regarding combat. They tend to do okay, but there are times when I see exposed enemies and they never get fried, having some if/then/else commands would be nice for those that would like to bother with it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-03-2010, 10:45 AM
Translation: Why can't I use BO equipment slots as extra inventory slots to hold stuff for my character?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-03-2010, 10:45 AM
they eat food immediately and use hypos immediately only if they are injured and out of combat.

for fried enemies use weapons with multishot-ability on exploit and at least 2 in the team with expose-weapons.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-03-2010, 11:12 AM
These things have had terrible AI for a while.

Protocols they should be following:

Use small hypo - less than 60% life and in combat
Use medium hypo - less than 50% life and in combat
Use large hypo - Less than 25% life and in combat
Use food - less than 50% life and out of combat
Use shield charge - if shield below recharge % threshold AND no hypo AND if not being attacked in melee
Use tribble - constantly

What they are following:
USE IT NAO NAO NAO NAO NAO OMG NAO NAO USE IT ALL NAO NAO NAO OMG AGGRO USE IT NAO

Just as a test, I gave one BO 20 small hypos, she had 5 left after an away mission.... O_O
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-03-2010, 11:15 AM
They seem to use Items you place in your starship also. This can be a huge pain, as then they are used up when you really need them.

They should make items only be activatable by player.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-03-2010, 12:14 PM
Sounds like your bo has a stim addiction. You'll need to stage an intervention.

and please don't require the player to hit the button.
I do not want 5 times as many buttons to press.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-03-2010, 01:16 PM
Me'thinks a "tactics" system like Dragon Age would work very well for our STO Bridge Officers.
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