Lt. Commander
Join Date: Dec 2007
Posts: 120
(re-posted for the masses from http://forums.startrekonline.com/sho...d.php?t=101091 )

Several things, I understand that it was not the intent to allow power-hue open to the players, however it was done. Moreover, this was a good thing. Why? Because more customization is good, however I do not think it should be on done on the fly, nor should it be cheap.

Why leave color changing.

Distinction, during game play I have noticed an issue. When two groups converge whether it is PVP or PVE the abundance of weapons fire and all of it being the same color sometimes makes it difficult to tell who is shooting whom. Now a few PVP players have been using to gain victory, and they do not want others to see who is firing at whom. In addition, some of us Role-play different racial factions, such as Romulans. Moreover, we have gone to great lengths to achieve a distinct look. If you saw my escort, you would think it was a Romulan Bird of prey, and I have colored all my weapons to match.

However the handful of Canon purists don’t like the idea of weapons not following the TNG patterns, and ignoring that TOS the NCC-1701 Enterprise had more than three colors of weapons fire, and all of them where the Phasers, I counted 4 different colors, Red, Blue, Violet, and Orange.

Therefore, what is the compromise what would be the gesture of good faith, take the slash command out of the game. Then add a vendor on Memory Alpha and on Qo'noS. This vendor for a slight fee and some resources would color a single weapon a single color based on the Hue scale. Since the powers are tied to the Weapons and the BO’s this could be done rather easy and it would keep the customization ability and keep it with in lore. This would also keep the few basic powers the intended color, and we would not see blue explosions, even though it is pleasant to see.

I think this would be a good way to show that Cryptic had listened to both points of view and did something positive.



---

from deep in the thread:

--
this way it is a form of weapon upgrade and not just a simple hue swap. it should even put a new name or description on the weapon

(basic weapon before color upgrade)
Basic weapon MK??

Statline- DPS

(Basic weapon after color upgrade)
Pink Basic weapon MK??

Bound
Statline- DPS
Weapon has been upgraded with pink emitters

By using my idea they can limit the hues to weapons so as to not brake immersion as well

example:

Federation Phasers in canon have been Red, Blue, Purple, yellow, and Orange
with the Vendor they could set the Hue options to several distinct versions of these colors your Phasers would be individual and still the right color.
ie. 5 different yellows, 5 different reds, ect.

same with Disruptors
ie. 10 different greens

---

I think if Cryptic did this it could be in in less than a week and would make everyone Happy.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-03-2010, 02:26 PM
I agree, I had the same thought about teaming and setting beam weapons so all members could assist on the same enemy. This should be feature that you could change easily at a starbase or something. For all the purist out there, I should think it would be possible in the 25th century to change the color of beams rather easily.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-03-2010, 02:45 PM
Why are there all the counterpoints to these color arguments stated purely from the "I want my weapons to stay the color they are"?

If you want your weapons to stay the default color... fine... mission accomplished. Nobody is holding a gun to your head and making you change it.

If you don't want this option included then help the dev's out and your fellow players out by giving specific reasons why you feel it isn't "fair" or why it breaks canon (in a game where Klingon warriors drop Feline Supplement 24) instead of just talking about your intention to use or not use the feature.

Personally I like it... Because space combat is currently a little messed up and enemy ships often fly into places I cannot shoot them but they can shoot me, I like to know if my weapons are going off. My current UI settings (and having "fire all weapons" mapped to a mouse button) don't allow me to see the weapons cooldown happen and often my only cue is seeing my unique blue shots amid a sea of green and red.

I don't PvP so for me the only thing I get out of this current "feature" is the ability to get around a coding problem inherent in space combat.

I wouldn't mind it being something I have to purchase as an upgrade.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-03-2010, 02:49 PM
Another option is different views for different clients, although that could be bad.

A person could buy a colored phasor color only to find that every client viewing his shots, has an option, use original colors for weapons.

Different clients doing different things for different users is not a new idea, and can add to player customization, although it can also be abused if not in the open.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-03-2010, 02:54 PM
It is as I said in another thread about this. They should not take the functionality out, but rather, add an option to toggle "see other players' custom weapon/explosion colors" on or off. That way, those who don't want to see weapons colors that are outside of canon don't have to, but those who want that extra bit of personalization for their character/ship can have it, even though they may be the only one who sees it.

Problem solved. Everyone goes home happy.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-03-2010, 02:59 PM
1) There is already a thread about this, and its even on the 1st page right now. Creating another is just spamming.

2) It has already been stated that this bug will be squashed, and that powerhue is going away. Please move on to the acceptance stage.

3) No amount of whining is likely to change this. I suspect that it has been mandated by the owners of the intellectual property.

4) No, you really don't need purple phasers.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-03-2010, 03:02 PM
Quote:
Originally Posted by Vexiom
1) There is already a thread about this, and its even on the 1st page right now. Creating another is just spamming.

2) It has already been stated that this bug will be squashed, and that powerhue is going away. Please move on to the acceptance stage.

3) No amount of whining is likely to change this. I suspect that it has been mandated by the owners of the intellectual property.

4) No, you really don't need purple phasers.

Agreed. Lets leave something intact and appropriate to the IP... the folks that wanted to play Star Trek Super Heroes already won their color war for unforms (thankfully controlled to a degree), please leave the weapon colors to canon standards.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
02-03-2010, 06:15 PM
i agree with the points made above, both for and against. the ST purist says no color changing from canon, regardless.

HOWEVER, being able to coordinate a special color for a fleet is a good idea. id also like to add the ability to have a fleet paint template that fleet members could apply, much like the fleet uniform concept.

beam color changes should be restricted to fleets, IMHO.

another thing:

how come if i make a fleet with one char, and create another, i am not part of that fleet anymore, i have to get re-invited.


and how bout some Track IR support?

But, I MUST say that after all the bellyaching I did (along with a few thousand others) during Beta, sitting down yesterday after work, and playing all night, WOW! its my first MMO launch, but HOLY COW YOU GUYS PULLED IT OFF!

BEST.
LAUNCH.
EVAR!!!!!!!!1


Serously guys, well done. I'm kickin myself for laying up short of the green on the Lifetime. thats gonna cost me 50 bucks.

IM SORRY I DOUBTED YOU!!!!!

I know im still not getting your bud light, but still.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
02-03-2010, 02:59 PM
Here's the problem with changing colors. If it were up to Cryptic, I'm sure they'd allow it, they are famous for their customization options. But I'm willing to bet it's not up to them, that weapon colors are mandated by CBS as a part of the Star Trek IP. Phasers are Red / Orange, Disruptors are Green, yadda yadda yadda, and since that is how they are portrayed in the series (excluding TOS) then that is how CBS wants them portrayed in the game, no customization allowed.

Again, I don't know this for a fact, or have any evidence at all to support this, but it makes sense. It's only a theory, which happens to fit the facts.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
02-03-2010, 05:07 PM
Cryptic has stated several times that powerhue is a bug and is being removed.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 12:39 PM.