I just wanted to get some opinions from yall before i decide if im going cruiser or escort, How is the turning on a cruisers, i mean with the cruiser skill maxed? I like the idea of the cruiser, a tank, literally, since tanks can do damage too, but im iffy on the unmaneuverability of them.
Also, when a console says +7.5 % turn increse does it do much, and will multiple stack?
If its an issue for you, play an Engineer but fly a science vessel. That's what i'm doing and as long as you take the right abilities you can tank damned well. Also you are only marginally less maneuverable than an Escort. Also you get many cool toys to play with.
For Cruisers, get used to NOT turning. Cos it don't work. You have to equip lots of beam arrays and just rely on being able to fire omni-directionally. And you WILL get a beating so make sure you stack up resists and don't worry about your turn rate.
With an escort you make sure you're facing what you want to kill and turn away to mitigate attacks with side/read shields and to attack the next foe.
With a cruiser you face wherever, you just make sure you shoot with most of your weapons and that you are able to shoot with most of your weapons at every angle around you. When it's time to attack the next foe you just attack it from whichever side it's at, when it's time to face another shield you use Evasive Maneuvers cause with proper use of defensive abilities it is a very rare phenomenon.
Well, you got the short answer before: if you care about turning, don't play a cruiser.