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Lt. Commander
Join Date: Dec 2007
Posts: 120
In Beta I ate Klingons for breakfast, the changes at release reversed that.

Only the small of mind really think they are winning so handily because of their uber skill.

PvP in every MMO I have ever played has been unbalanced in favor of one thing or another.

Right now the two things that I'm envying Klingons for is cloak and the ability to slot as many of one type of officer into a ship as they want. Sure it makes the ship one dimensional, but if you play on a team it makes that ship extremely powerful. Especially when the hold immunity timer is broken and you can slot multiple officers with the same hold as you want to completely paralyze a Federation ship until it is dead.

My response to all the Klingons trying to defend their overpowered PvP status right now with responses like learn to play is grow up. If this is the only response you have then you don't have one.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-05-2010, 06:36 AM
Quote:
Originally Posted by Nybris
In Beta I ate Klingons for breakfast, the changes at release reversed that.

Only the small of mind really think they are winning so handily because of their uber skill.

PvP in every MMO I have ever played has been unbalanced in favor of one thing or another.

Right now the two things that I'm envying Klingons for is cloak and the ability to slot as many of one type of officer into a ship as they want. Sure it makes the ship one dimensional, but if you play on a team it makes that ship extremely powerful. Especially when the hold immunity timer is broken and you can slot multiple officers with the same hold as you want to completely paralyze a Federation ship until it is dead.

My response to all the Klingons trying to defend their overpowered PvP status right now with responses like learn to play is grow up. If this is the only response you have then you don't have one.
Reroll Klingon then or stop talking.

and

yea

L2P

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-05-2010, 06:38 AM
Don't know what all the fuss is about with klingons tbh, i'm cmdr 2 science capt/sci ship was pvping at LTC all teh way up to cmdr and went 15-1 to 15-5 in all the games i've played with Fed teams not grouped and no real coordination, survived and killed klingons in 2v1 situations.
but yes Feds really need to L2P imo, sure Cloak is a bit op if you have no science ships to detect them, just gotta be on your toes
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-05-2010, 06:39 AM
personally i'm taking a break from pvp atm, because i'm kinda in a faction that doesn't have to rely on its enemies coming to the picnic for half the content :p (officially though i'm waiting until I get my defiant class back, I pvp'd my ass off up to that class and pretty much don't care about lower tier content)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-05-2010, 07:50 AM
Telling people to learn to play is a result of seeing the same tired whines trotted out by new people who haven't bothered to read the forums or face their own incompetence. It's shorthand for "You aren't trying hard enough."

When there are people who have played pvp on both sides, almost invariably as their skill level goes up those people come here and say that they feel that pvp is balanced.

Almost without exception, the biggest complainers also have little or no insight into the mechanics of how this game is played.

I'll stick by our often used mantra, and say that most of the complainers need to learn to play before coming here to give the developers advice about game design.

Quote:
Originally Posted by Nybris
In Beta I ate Klingons for breakfast, the changes at release reversed that.
.
Enumerate these changes. The only change that is contributory is the dilution of the fed faction with hundreds of thousands of newbs.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-05-2010, 08:07 AM
in these games you loose how much healing did you do? how much healing did your team do?
where yall ff on bops?

how much healing did the klinks do?

it has been my experiance that right now much of the experinced pvpers are playing kligons to avoid the noob hordes on feds but even still belive it or not the game is fairly blanced

if you work as a team feds has just as much chance to win as klinks or ven more
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-05-2010, 08:11 AM
This isn't a solo game. If you want to PVP, fly with people who also want to pvp. Last night, our fleet's t1,2,3 groups were all undefeated in 5v5 matches.

However, when i was solo queuing earlier in the day i kept getting wtf pwned in a PUG.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
02-05-2010, 08:22 AM
Quote:
Originally Posted by Meat_Machine
Enumerate these changes. The only change that is contributory is the dilution of the fed faction with hundreds of thousands of newbs.
That's what I'm trying to understand... where are all of these "changes" that keep getting brought up here? Nothing changed between Open Beta and Release. In fact, if I remember correctly Klinks were even getting the better T1 gear during the last week of Open Beta.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
02-05-2010, 08:48 AM
A great many of the losses we feds suffer early on are because:
A) New feds don't know how to fit their ships properly to counter cloak.
B) New feds don't know that they need to stick with the group and ball up in a tight formation.
C) New feds don't know that you can't fly around in pvp at full impulse all the time.

If you get a team where feds know at least 2/3 of the above, you'll do just fine. In OB 95% of feds did B and C really well and A was just unnecessary. I myself only learned how relatively easy it is to detect cloak (at least for a science officer) a few days ago. Since then I've changed my tune about the whole "Klingons are unbalanced" issue.

So L2P, while somewhat rude, is a fairly accurate response.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
02-05-2010, 04:18 PM
I did not get the memo where the Bird of Prey was made into some uber ship with hidden hull strengths.... yeah, we get universal BO's on the weakest ship in game that can move fast. Were a mosquito with flexible options... same as we were in Open Beta. The only change I can think of was the addition of actual gear in T1... and the nerfing of MES which has changed the T2 Fed uberness (think the biggest baddest ships in game that also have the same major strength of their weaker flying enemies).

There are a TON of options in this game.... do you go as a TANK build? Tank with DPS? Tank with Crowd Control? Damge with Crowd control? Crowd control with heals? I think there are too many FED pve players comming into pvp with the same skills they have just "liked" in pvp... The trick is, you have to experiment with skills, waste thru them to find the ones that match your playstyle. You also have to think about the greater good your character will play.... RULE OF THE NICHE! You have to also remain steady on your game plan... as you play your skills improve.... a poor skill today can become a strong skill tommorow as you put points into sensors, deflectors, emitters, cannons, beams, etc...

SO MANY OPTIONS!!!! so yes, skill comes into play more then anything else... only way to get skill is to practice. You will fail on the way.... There was no button hit that made klingons better... In fact, Klingon's are not better, just a lot of groupping is encouraged on our side. All the feds I chat with just tell me about the idiots trying to lead and the people just charging in not even thinking. Happens on both sides... get over the fact that you can't "eat klingons for breakfast" every match. I sometimes am on the top of scoreboards, and sometimes I don't even get a point....
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