I figured it must be patented because it hasn't been mentioned yet, but you could implement a cost to sending messages to people outside of your mutual friend/fleet list, or something like. By default it can cost 1energy or so, but it seems it would cut into spammers profit margin significantly, while impacting normal users almost 0. I have seen this implemented only once before (I don't really play many MMO) and it worked pretty durn well there.
It'd be nice if Cryptic could add a "report spam" button to the mailbox on the website. So that you don't have to separately go through every spam mail and report them one at a time.
Just tick them all and report them all in one fel swoop. That would be mighty convenient.
Other than that, I'm quite satisfied with the "report spam" functionality in the game, I just hope that there is no limit to the ignore list. Which was quite the pain when I played WoW, within weeks the ignore list would be filled up with spammers leaving players with no practical means to block the spam.
Everyday I've played STO I've had 3-4 STO gold spam mails. I'm getting tired of deleting them. Is it about time cryptic goes after these websites?
Does anyone else have this problem?
We all got that problem, but the issue is that these people operate from China and Korea mainly, and it is not easy to go after them there. And to remove the issue with account screening, in game screening etc, would restrict the game so much i think it would make it a lot worse to play.
Its a age old problem that all MMO's have, and i think the person that comes up with a system that can remove them without impacting the player would become a really rich person.
I hope there is something they can do, but short of removing the exchange, never allow mail with items or energy credits, no trading between players and no chat, there is little else that can be done.
I am not knocking you here, just trying to answer the question.